000 | 01048nam-a2200277-a-4500 | ||
---|---|---|---|
001 | 000004885 | ||
005 | 20160221092130.0 | ||
008 | 060127s2004----xxuad--gr-----001-0-eng-d | ||
942 | _c | ||
020 | _a0321228324 | ||
040 | _aCO-BrUAC | ||
041 | 0 | _aeng | |
082 | 0 | 4 |
_221 _a006.6 _bG725 |
245 | 0 | 0 |
_aGPU Gems: _bprogramming techniques, tips, and tricks for Real-time graphics/ _cEditado por Randima Fernando. |
260 |
_aBoston: _bAddison-Wesley, _c2004. |
||
300 |
_axvv, 765p.: _bil., col. _e+1 CD-ROM. |
||
500 | _aTextos en inglés. | ||
504 | _aIncluye Indice. | ||
505 | 2 | _aContiene: Part I. Natural effects. Part II.Lighting and shadows. Part III. Materials. Part IV. Image processing. Part V. Performance and practicalities. Part VI. Beyond triangles. | |
544 | 1 | _aDisponible en Colección General. | |
650 | 1 | 4 | _aGráficos Por Computador |
650 | 1 | 4 |
_aProcesamiento de imágenes _xTécnicas digitales |
650 | 1 | 4 |
_aImage processing _xDigital techniques |
650 | 1 | 4 | _aReal-time programming |
700 | 1 |
_aFernando, Randima _eed. |
|
999 |
_c4851 _d4851 |