000 | 02029cam a2200313 a 4500 | ||
---|---|---|---|
001 | 000014935 | ||
005 | 20160221095650.0 | ||
008 | 100104s2005 xxuad grn 001 0 eng d | ||
942 | _c | ||
020 |
_a0321267974 _c(pasta dura) |
||
040 |
_aCO-BrUAC _bspa _cCO-BrUAC _dCO-BrUAC |
||
041 | 0 | _aspa | |
082 | 0 | 4 |
_221 ed. _a005.362 _bB724b |
100 | 1 | _aBooch, Grady | |
245 | 1 | 4 |
_aThe unified modeling language : _buser guide / _cGrady Booch ...[et al.]. |
250 | _a2 ed. | ||
260 |
_aUpper Saddle River. N.J. : _bPearson, _c2005. |
||
300 |
_a476 p. : _bil., diagrs., grafs., etc. |
||
490 | 0 | _aThe Addison-Wesley Object Technology Series | |
504 | _aIncluye índice, glosario, etc. | ||
505 | 0 | _aPte. 1. Getting started -- Cap. 1. Why we model -- 2. Introducing the UML -- 3. Hello, world -- Pte. 2. Basic structural modeling -- Cap. 4. Classes -- 5. Relationships -- 6. Common mechanisms -- 7. Diagrams -- 8. Class diagrams -- Pte. 3. Advanced structural modeling -- Cap. 9. Advanced classes -- 10. Advanced relationships -- 11. Interfaces, types, and roles -- 12. Packages -- 13. Instances -- 14. Object diagrams -- 15. Components -- Pte. 4. Basic behavioral modeling -- Cap. 16. Interactions -- 17. Use cases -- 18. Use cases diagrams -- 19. Interaction diagrams -- 20. Activity diagrams -- Pte. 5. Advanced behavioral modeling -- Cap. 21. Events and signals -- 22. State machines -- 23. Processes and threads -- 24. Time and space -- 25. State diagrams -- Pte. 6. Architectural modeling -- Cap. 26. Artifacts -- 27. Deployment -- 28. Collaborations -- 29. Patterns and frameworks -- 30. Artifact diagrams -- 31. Deployment diagrams -- 32. Systems and models -- Pte. 7. Wrapping up -- Cap. Applying the UML. | |
544 | 1 |
_aDisponible en la Colección General : _bBiblioteca Central. |
|
630 | 0 | 4 | _aUML (Lenguaje Unificado de Modelado) |
650 | 1 | 0 |
_aComputer Software _xDevelopment |
650 | 1 | 0 | _aUML(Computer Science) |
650 | 1 | 4 | _aDiseño de Sistemas |
700 | 1 | _aRumbaugh, James | |
700 | 1 | _aJacobson, Ivar | |
999 |
_c14770 _d14770 |