000 02029cam a2200313 a 4500
001 000014935
005 20160221095650.0
008 100104s2005 xxuad grn 001 0 eng d
942 _c
020 _a0321267974
_c(pasta dura)
040 _aCO-BrUAC
_bspa
_cCO-BrUAC
_dCO-BrUAC
041 0 _aspa
082 0 4 _221 ed.
_a005.362
_bB724b
100 1 _aBooch, Grady
245 1 4 _aThe unified modeling language :
_buser guide /
_cGrady Booch ...[et al.].
250 _a2 ed.
260 _aUpper Saddle River. N.J. :
_bPearson,
_c2005.
300 _a476 p. :
_bil., diagrs., grafs., etc.
490 0 _aThe Addison-Wesley Object Technology Series
504 _aIncluye índice, glosario, etc.
505 0 _aPte. 1. Getting started -- Cap. 1. Why we model -- 2. Introducing the UML -- 3. Hello, world -- Pte. 2. Basic structural modeling -- Cap. 4. Classes -- 5. Relationships -- 6. Common mechanisms -- 7. Diagrams -- 8. Class diagrams -- Pte. 3. Advanced structural modeling -- Cap. 9. Advanced classes -- 10. Advanced relationships -- 11. Interfaces, types, and roles -- 12. Packages -- 13. Instances -- 14. Object diagrams -- 15. Components -- Pte. 4. Basic behavioral modeling -- Cap. 16. Interactions -- 17. Use cases -- 18. Use cases diagrams -- 19. Interaction diagrams -- 20. Activity diagrams -- Pte. 5. Advanced behavioral modeling -- Cap. 21. Events and signals -- 22. State machines -- 23. Processes and threads -- 24. Time and space -- 25. State diagrams -- Pte. 6. Architectural modeling -- Cap. 26. Artifacts -- 27. Deployment -- 28. Collaborations -- 29. Patterns and frameworks -- 30. Artifact diagrams -- 31. Deployment diagrams -- 32. Systems and models -- Pte. 7. Wrapping up -- Cap. Applying the UML.
544 1 _aDisponible en la Colección General :
_bBiblioteca Central.
630 0 4 _aUML (Lenguaje Unificado de Modelado)
650 1 0 _aComputer Software
_xDevelopment
650 1 0 _aUML(Computer Science)
650 1 4 _aDiseño de Sistemas
700 1 _aRumbaugh, James
700 1 _aJacobson, Ivar
999 _c14770
_d14770