Thorn, Alan

Game engine design and implementation / Alan Thorn. - Sudbury, Mass. : Jones & Bartlett Learning, 2010. - xxi, 593 p. : ill. - Foundations of Game Development Series .

Includes index.

Pte. 1. Theory, design, and preparation -- 2. Implementing the engine.


Bibliographic resource of the general Collection.

9780763784515 (pbk.) 0763784516 (ibid.)


Computer Games--Programming
Computer Games--Design

794.81 / T496