Cuda by example : an introduction to general-purpose GPU programming /
Jason Sanders, Edward Kandrot.
- Boston : Pearson Education, 2011.
- 290 p. : il., grafs., etc.
1. Why Cuda? why now? -- 2. Getting started -- 3. Introduction to cuda C -- 4. Parallel programming in cuda C -- 5. Thread cooperation -- 6. Constant memory and events -- 7. Texture memory -- 9. Graphics interoperability -- 9. Atomics -- 10.Streams -- 11. Cuda C on multiple grups -- 12. The final countdown.
Disponible en la Colección General : Biblioteca Central.
9780131387683 (pasta blanda)
Software para Computadores--Desarrollo Arquitectura de Computadores Parallel Programming (Computer Science) Computer Architecture