The unified modeling language :
Booch, Grady
The unified modeling language : user guide / Grady Booch ...[et al.]. - 2 ed. - Upper Saddle River. N.J. : Pearson, 2005. - 476 p. : il., diagrs., grafs., etc. - The Addison-Wesley Object Technology Series .
Incluye índice, glosario, etc.
Pte. 1. Getting started -- Cap. 1. Why we model -- 2. Introducing the UML -- 3. Hello, world -- Pte. 2. Basic structural modeling -- Cap. 4. Classes -- 5. Relationships -- 6. Common mechanisms -- 7. Diagrams -- 8. Class diagrams -- Pte. 3. Advanced structural modeling -- Cap. 9. Advanced classes -- 10. Advanced relationships -- 11. Interfaces, types, and roles -- 12. Packages -- 13. Instances -- 14. Object diagrams -- 15. Components -- Pte. 4. Basic behavioral modeling -- Cap. 16. Interactions -- 17. Use cases -- 18. Use cases diagrams -- 19. Interaction diagrams -- 20. Activity diagrams -- Pte. 5. Advanced behavioral modeling -- Cap. 21. Events and signals -- 22. State machines -- 23. Processes and threads -- 24. Time and space -- 25. State diagrams -- Pte. 6. Architectural modeling -- Cap. 26. Artifacts -- 27. Deployment -- 28. Collaborations -- 29. Patterns and frameworks -- 30. Artifact diagrams -- 31. Deployment diagrams -- 32. Systems and models -- Pte. 7. Wrapping up -- Cap. Applying the UML.
Disponible en la Colección General :
Biblioteca Central.
0321267974 (pasta dura)
UML (Lenguaje Unificado de Modelado)
Computer Software--Development
UML(Computer Science)
Diseño de Sistemas
005.362 / B724b
The unified modeling language : user guide / Grady Booch ...[et al.]. - 2 ed. - Upper Saddle River. N.J. : Pearson, 2005. - 476 p. : il., diagrs., grafs., etc. - The Addison-Wesley Object Technology Series .
Incluye índice, glosario, etc.
Pte. 1. Getting started -- Cap. 1. Why we model -- 2. Introducing the UML -- 3. Hello, world -- Pte. 2. Basic structural modeling -- Cap. 4. Classes -- 5. Relationships -- 6. Common mechanisms -- 7. Diagrams -- 8. Class diagrams -- Pte. 3. Advanced structural modeling -- Cap. 9. Advanced classes -- 10. Advanced relationships -- 11. Interfaces, types, and roles -- 12. Packages -- 13. Instances -- 14. Object diagrams -- 15. Components -- Pte. 4. Basic behavioral modeling -- Cap. 16. Interactions -- 17. Use cases -- 18. Use cases diagrams -- 19. Interaction diagrams -- 20. Activity diagrams -- Pte. 5. Advanced behavioral modeling -- Cap. 21. Events and signals -- 22. State machines -- 23. Processes and threads -- 24. Time and space -- 25. State diagrams -- Pte. 6. Architectural modeling -- Cap. 26. Artifacts -- 27. Deployment -- 28. Collaborations -- 29. Patterns and frameworks -- 30. Artifact diagrams -- 31. Deployment diagrams -- 32. Systems and models -- Pte. 7. Wrapping up -- Cap. Applying the UML.
Disponible en la Colección General :
Biblioteca Central.
0321267974 (pasta dura)
UML (Lenguaje Unificado de Modelado)
Computer Software--Development
UML(Computer Science)
Diseño de Sistemas
005.362 / B724b